Editor’s note: Electronic Arts shared a PC (Steam) copy of Battlefield 6, and Nvidia India provided us with an MSI GeForce RTX 5060 Ti Ventus 2X OC Plus 16GB for this review.
The much-anticipated Electronic Arts title, Battlefield 6, is finally here after the Open Beta test phase in August 2025. The latest Battlefield title was developed by a collective called Battlefield Studios, with different studios focusing on various aspects of the game. DICE worked on and led the multiplayer part of the game while Criterion Games and Motive Studios focused on the single-player campaign mode. Ripple Effect Studios is currently working on the battle royale mode.
How does this multi-studio approach work for the game? Does Battlefield 6 manage to return the series to its former glory? How is the multiplayer experience and the new destruction system? Is it worth your money, considering other popular multiplayer games follow the free-to-play model? Let’s check answers to these questions and more in our comprehensive Battlefield 6 review here.
Battlefield 6 Single-Player Campaign
The single-player campaign mode of Battlefield 6 comes with nine missions, and it takes about 7-8 hours to complete them all. For a AAA title releasing in 2025, it feels short and inadequate, especially given the game’s price. However, the charm (and strength) of Battlefield has always been in its multiplayer mode, where you take on the opposite squad with your friends. But, for anyone looking for our thoughts on the campaign, some of the things that stood out were the action, gunplay, and destruction.
Before you jump into the details, I want you to know that the single-player campaign mode does not run without internet, as the game starts in multiplayer mode. This didn’t really make sense to me especially at launch when the server queue filled up and players couldn’t even play Campaign mode to pass their time. Besides, while you can remove the files for campaign mode after you complete it, you can’t do that for the multiplayer mode.
Story and Action
The campaign straightaway drops you in the middle of action, as with most Battlefield campaigns in the past. The campaign’s variety of locations, scenario types, and perspectives tries to keep things fresh. However, the overall story of a squad of American soldiers going up against a big-bad private group, Pax Armata, in a complicated geo-political situation, feels a bit dated. While the story also tries to add twists and double crosses, things feel highly uninspired and predictable.
However, the predictable story does not mean the action is lacking even in highly linear-level designs. I thoroughly enjoyed the action and scale of some of the missions in the campaign. One of my favourite missions, in terms of action, scale, and variety, was “Operation Ember Strike”. This mission managed to encapsulate everything Battlefield 6 is: an engaging and fun game that focuses on somewhat futuristic yet authentic military action.
Destruction and Gunplay
The standout feature of Battlefield 6 is obviously the improved destruction of the buildings. While you can’t destroy every wall or building on the map, there is plenty to keep you interested. Can you just camp at one spot behind cover while taking down the waves of enemies? Well, as long as that cover stays intact. With enough firepower, enemies can easily destroy your cover — or in some cases — that corner of the building, pushing you to move on. This mechanic ensures that you have to keep moving and improvising. In fact, this also pushes you to find other openings to ambush the enemies from behind, and some missions encourage this Rainbow Six Siege-like tactic.
Another aspect of the game that was improved from my very brief time with Battlefield 2042 (and considerable hours with Battlefield V) was gunplay. The gun shooting experience feels sharp, and hit registration feels instant and accurate. Audio production of these in-game actions, like shooting, helps bring the experience to another level. The balance and differentiation of the different character classes encourage squad play instead of venturing out by oneself. In fact, the game emphasises going with your squad, especially in large multiplayer maps.
Return of Distinct Classes
While I liked the multi-purpose nature of characters for whatever time I played Battlefield 2042, the return of defined classes in Battlefield 6 feels right. It does make you feel helpless against vehicles (tanks) if your engineer isn’t around with you, but it reinforces the team dynamic needed in the game. The different perspectives that the campaign allows you to play, depending on the mission, make you experience all aspects that Battlefield 6 has on offer. This switching between the different classes is likely by design because after completing the campaign in 7 hours, this mode felt like a tease or showcase for multiplayer. In fact, it could even be considered an elaborate training mode given the story’s predictability.
Graphics in Battlefield 6 and Bugs
Looking at the game’s graphics, the game does not look drastically different from Battlefield 2042 or Battlefield V, for that matter. This close resemblance seems like a conscious choice to ensure the game offers a familiar experience. At the same time, the game should have improved in key aspects like character models, slightly better graphical fidelity in textures, and more, especially with the highest graphics presets.
I noticed plenty of bugs from dead enemies being stuck in buildings, debris, destroyed vehicles and even character models vanishing in thin air, to shaky, warping visuals. Sometimes, the enemy or even squad AI was just wonky, with some members of my team being stuck in some other corner of the map after forgetting to move. I also noticed some enemies hiding in corners, just staring at me, even after my squad told me that no enemies were present in the area. Some of these things should not really have a place in a game launching in 2025, especially given the small size of the campaign (and even the game’s price). I am sure that EA will fix most, if not all, of these issues with time, but gamers deserve better. More on this section in the performance section.
Multiplayer
The strength of Battlefield games has always been its multiplayer experience, and Battlefield 6 marks a return to the top for the franchise. Beyond the gameplay improvements highlighted above, including gunplay and destruction, the return of specialised classes makes a considerable difference. The game offers multiple modes in the multiplayer mode, including Breakthrough, Conquest, Domination, Rush, Team Deathmatch, Squad Deathmatch, Escalation, and King of the Hill. Battle royale fans must wait a few months to get the mode.
Action With Friends
While the situation with Indian servers needs some improvement regarding the number of players, the overall multiplayer experience is a lot of fun with friends. You can easily spend hours and hours playing the game without finding anything to complain about. The experience is classic Battlefield, and I won’t be surprised if we see some crazy clips, including fighter jets, tanks, or some wacky bugs, resulting in game-breaking experiences.
Another significant change Battlefield 6 brings is the “Secure Boot” requirement for PC gamers. While this has somewhat seemed to work with no cheaters in my time with the game (I would much rather attribute some surprising deaths to skill issues for now), we will have to wait and watch how Javelin Anticheat system works in the wild.
Battlefield 6 Performance
Performance is one thing that can make or break a game, especially such a high-profile one as Battlefield 6, even if everything else is excellent. In this case, the things that matter are great, and we have heard enough about the performance optimisations from key members of the development team. For instance, the team opted to drop ray tracing to ensure that a wider range of players can get better performance playing the game.
Battlefield 6 PC Requirements
Given that the game can run on an eight-year-old CPU (Intel Core i5 8400) and a six-year-old GPU (Nvidia GeForce RTX 2060), it is pretty safe to say that the game comes with broad-enough hardware requirements. In fact, this could likely have been even wider if it were not for the required TMP 2.0-enabled secure boot systems.

The absence of ray tracing is also likely helping the situation around wider hardware compatibility. While Frostbite, the engine EA uses for the Battlefield series, has gone under notable changes for Battlefield 6, the upgrades don’t show a drastically visible change. According to the information available online, these upgrades were made to bring an enhanced movement system and a revamped environmental destruction system in the game.
PC Benchmark Setup
Like my previous game performance evaluations, I used my AM4-based PC to see how Battlefield 6 performs on a mix of old and new hardware. This mix will accurately represent most PC gamers who make gradual upgrades rather than discard capable enough systems.
CPU | AMD Ryzen 9 3950X (72MB cache, 16 cores, 32 threads, 3.5 GHz base clock speed and up to 4.7 GHz boost speed) |
---|---|
GPU | MSI GeForce RTX 5060 Ti Ventus 2X OC Plus (16GB VRAM) |
Memory | Corsair Vengeance RGB Pro 64GB (2x 32GB) DDR4 3600MT/s |
CPU Cooler | DeepCool AK620 Dual Tower CPU Air Cooler |
Storage | Samsung 970 EVO Plus 500GB (OS) Samsung 870 EVO 4TB (Game) |
Motherboard | Asus ROG Strix X570-E Gaming |
Power Supply | Corsair RM1000x (2024) – 1000 Watt 80 PLUS Gold Certified Fully Modular PSU |
I used the “Ultrakill” graphics quality setting with V-Sync off at 1080p resolution for the testing. While Battlefield devs have added different types of performance overlays in the game, depending on the information you want, I didn’t really use them. Instead, I used CapFrameX to record all my test results. Besides this, I left Nvidia Reflex at “On + Boost” setting, and the game came with Nvidia DLAA, DLSS and Frame Generation support at launch.
Performance Analysis
Before I start my analysis, I need to highlight a significant problem with the game, at least with my setup. The initial rounds of my testing revealed that Battlefield 6 seems to be suffering from some memory leak issue, which tanks the game’s performance, making it GPU-bound. During this testing round, I played the first Campaign mission repeatedly after changing graphics settings. The game performed as expected in the first playthrough, but after that, the performance tanked by up to 46 percent even on lower graphics settings.
Battlefield 6 shows the amount of video memory (or VRAM) it will use (along with the amount used by your OS and other apps) at a given graphics setting in the “Graphics” section, and this bar confirmed my findings every time I went to change the settings. Digging into my observations, the VRAM usage bar estimated the usage to be around 7500 MB before the first play-through. But this bar doubled after the first play-through, calculating the new usage to be around 15000 MB, pushing my system with 16GB VRAM GPU to be incapable of running the game properly. The game warned that this would impact the CPU usage of my system.
For my second round of tests, I restarted the game after each play-through after changing the graphics settings. Every time the game showed a brief shader compiling message at the start. However, this restarting did not result in a memory leak-like situation, and I got the expected results. Now, let’s get on with the performance analysis.
Upscaling and Frame Generation settings | MSI GeForce RTX 5060 Ti Ventus 2X OC Plus (16GB VRAM) | ||
Avg FPS | Avg 1% Lows | Avg 0.1% Lows | |
TAA | 89.6 | 57.2 | 46.1 |
DLAA | 84 | 54.3 | 43.8 |
The 80+ average fps, both with DLAA and TAA upscalers in Overkill graphics quality preset on a combination of an older CPU and the latest GPU, highlights the advantages of PC gaming and modular components. The 43+ average 0.1 lows outline plenty of headroom for better performance if you are fine with slightly lower graphics quality at 1080p.
Upscaling and Frame Generation settings | MSI GeForce RTX 5060 Ti Ventus 2X OC Plus (16GB VRAM) | ||
Avg FPS | Avg 1% Lows | Avg 0.1% Lows | |
Nvidia DLSS Ultra Performance | 115.1 | 70.5 | 56.3 |
Nvidia DLSS Balanced | 110.5 | 69 | 55.2 |
Nvidia DLSS Quality | 107 | 67.3 | 53.6 |
Nvidia DLSS Ultra Performance + Frame Generation (2x) | 207.4 | 71.1 | 58.4 |
Nvidia DLSS Balanced + Frame Generation (2x) | 188.2 | 65.4 | 54.2 |
Nvidia DLSS Quality + Frame Generation (2x) | 179.1 | 62.9 | 52 |
You can use DLSS to push the average fps beyond 100 across all presets (including Quality) at 1080p resolution. At the same time, the performance curve of getting 110.5 as average fps on DLSS Balanced and 115.1 fps outlines the CPU-bound nature. This means you can get much higher performance with a slightly newer CPU.
The same applies to 2x frame generation in the different DLSS presets. While you can use this feature to get more than 175 fps in all the various presets, a newer CPU means even higher performance. But, as usual, frame generation is only better as the base performance of the system. In addition, as usual, frame generation threw frame times all over the place, with frame stuttering shooting up to 96.2% from 0% without it.
Visually, I did not notice any difference in the DLSS Quality or even Balanced presets. However, I did see some visual artifacts in the “Ultra Performance” preset, which is not surprising.
Is Battlefield 6 Worth Your Money?
Value becomes quite challenging for EA, as the absence of a free-to-play model makes Battlefield 6 a hard sell. The base version of the game is priced at ₹3,999 on PC and ₹4,999 on PlayStation and Xbox stores. The Phantom Edition of the game is priced at ₹5,999 on PC and ₹7,499 on PlayStation and Xbox. When you compare this with the competition (like Call of Duty Warzone, CS2, Valorant, Apex Legends, The Finals, and PUBG PC with free-to-play models and the plethora of much affordable indie games), things become complicated.
Sure, you can buy the game, but how many of your friends can spend at least ₹3,999 to play a multiplayer game? In fact, you would need to be a Battlefield fan to spend this much money. The impact of this pricing is evident in Indian lobbies, where Indian players end up being merged with players from surrounding regions, including China. It would serve EA well if they decoupled multiplayer from the single-player campaign. However, at the same time, the easier entry point would likely mean more hackers or potential bots.
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Battlefield 6 includes everything that made some of the previous Battlefield games iconic. This includes improvements in gunplay, environmental destruction, the return of distinct classes that encourage squad play, and audio. While the campaign mode falls flat on its face (along with what seems like memory leak issues), unsurprisingly, the franchise’s core, which is the multiplayer experience, swoops in to save the day and make up for the shortcomings of the single-player experience. At the same time, EA seems to fumble the ball regarding value, especially in price-sensitive markets such as India, due to the lack of free-to-play multiplayer and offline campaign modes.
2025-10-16 06:05:00