By 2099 shallow groundwater will heat up to 3.5 degrees and will not be drinkable study

Groundwater is used extensively for clean water all over the world. In recent years, many reports have revealed that the level of groundwater is going down drastically. Even if the falling groundwater level is controlled somehow, a new study has raised concerns. This global study says that by the end of this century, the temperature of shallow groundwater is expected to increase by 2.1 to 3.5 degrees Celsius on average. This is because hot groundwater contains less oxygen. Due to this, fish in rivers that depend on groundwater may die during dry seasons.

Shallow groundwater is usually water that is available less than 3 feet below the ground. According to, in India, shallow groundwater is available in some patches in Assam, Andhra Pradesh, Meghalaya, Karnataka, Kerala, Jharkhand and Tamil Nadu.

Recent study in NatureGeoscience Publish It says that the temperature of groundwater is expected to increase due to heat in Central Russia, North China, North America and Amazon forests. This will also be seen in Australia.

Rising temperatures can pose a threat to ecosystems that depend on groundwater. Researchers say that various damages of climate change are being assessed, but not much thought is being given to its effect on groundwater.

The biggest concern is the safety of drinking water. The study estimates that by the year 2099, 588 million people around the world will be living in areas where the groundwater will be warmer than the set standards. Due to the warming of groundwater, the number of germs in it can increase and people’s health can be seriously affected. The most affected will be those areas where the availability of drinking water is already low.

Arvind Patel, hailing from Ahmedabad, is an avid gamer who turned his hobby into a career. With a background in marketing, Arvind initially worked with gaming companies along with top new agencies to promote their products. His articles now focus on market trends, game marketing strategies, news, and the business side of the gaming industry.